Sunday, January 17, 2016

Star Wars: The Arcade Game - Review

I’m a little late to the party with this, but with The Force Awakens in theaters, I  

figured it was about time to check out a game inspired by Star Wars.  There have 

been a ton of them over the years, but there was no second thought about it 

when it came down to which one I was going to pick.  So I figured I’d start right at 

the beginning with the oldest of the Star Wars games.  


The original Star Wars arcade game was a first-person on-rails shooter that used 

color vector wireframe graphics which was produced by Atari.  It was  released in 

1983 and appeared in two different styled cabinets:  either your standard stand-up 

arcade machine cab, or a huge sit-down immersion cabinet.  This classic arcade 

Star Wars game has you taking control Luke Skywalker piloting an X-Wing fighter, 

dogfighting with TIE fighters and ultimately blowing up the Death Star, just like the 

scenes in the original film.  This time around I’d like to show you and share a few 

thoughts on three different home versions of this game.


The game was ported to a number of platforms over the past 32 years, mainly 

8-bit computer platforms at first,  but there were releases on both the Atari 5200 

and 2600, among other 2nd gen consoles It’s kind of funny how the arcade game 

was originally produced by Atari, but the version for the Atari 2600 console was 

published by Parker Brothers.  Licensing can be really weird sometimes…  The 

visuals and sound seem like a solid effort, best you can do on this kind of system, 

but the game really suffers with its controls.  Very unresponsive, but as far as Atari 

2600 games go, I’ve played a hell of a lot worse.


More recently there was a port which was a hidden bonus that can be unlocked 

in Star Wars Rogue Squadron III:  Rebel Strike for the GameCube.  But if you 

have the preview disc that people who preordered the game got, you can play 

it without doing any unlocking.  This is basically a spot on version of the game, 

which is quite nice.  It’s a little awkward how the reticule snaps back to the center 

of the screen when you let of the analog stick, and I’ve never been a fan of 

inverted controls, so I’m not very good at this one.


The version I grew up with was actually for Macintosh computers.  My first 

computer was one of those beige all-in-one Macintosh machines from the late 

’80’s, and the version for the old Mac was one of the games I played on it most.  

It was a good version, but it should be noted that playing this game with a mouse 

makes it very easy.  Unfortunately this game is not compatible with OS X.  So 

unless you have an old Mac, or means to emulate a vintage Mac you probably 

won’t be able to play this one.  Like the arcade, this version had speech samples 

from the movie.  The biggest difference with this version is that it’s not in color.  

But a lot of the old Macintosh machines from when this game was out were

monochrome, so it really didn’t matter.  This and the PC versions were published 

by Broderbund software and released in 1988.


It’s worth noting that there’s also the game Star Wars Arcade on the Sega 32X,

but that’s actually a port of the 1993 arcade game from Sega.  This game draws

some inspiration from the game which first appeared ten years prior, but it’s

definitely not the same.  The 32X game was a launch title for the add-on and

was met with some pretty underwhelming reviews.  I’ve played it a few times, and

I’m not a fan.  But if you’re classic arcade games, give this one a look.






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