MEGA MAN 2 REVIEW
I feel like in the late 80’s Capcom really hit their stride, some excellent titles in
the arcades and on home consoles as well. They had a deal with Disney to make
games for the NES and were also bringing games based on their arcade titles
home to the console as well.
Top it off, they were bringing out some original games, one of which being the
first Mega Man game, which didn’t sell as well as Capcom hoped, but as long as
it wouldn’t interfere with other games they were working on, Mega Man creator
Keiji Inane and his team could create a sequel. What came of it wasn’t just the
best selling Mega Man game ever made, but also one of my absolute favorite NES
games.
If you’ve never played the original Mega Man, truth be told you’re not missing out
on much. The gist of the gameplay and story don’t really change all that much
from one game to the other, at least not until later games in the series. You just
choose you stage and jump and shoot your way through it. If you beat the robot
master, you add his weapon to your arsenal, just like every other Mega Man game.
I honestly don’t think I ever played the original until not that long ago. It’s quite
difficult and pales in comparisons to it’s sequels. Frankly, I think you can just skip
it and jump right into Mega Man 2.
After defeating Dr. Wily in the last game, the evil doctor vowed his revenge and
builds 8 new robot masters to take down the blue bomber. The enemies in this
installment are Air Man, Bubble Man, Metal Man, Flash Man, Wood Man, Heat
Man, Crash Man and Quick Man. Just as before, each master has a weakness
to another’s attack. That’s the “rock, paper scissors” mechanic which is why the
main character is called Rock Man in Japan. With this game, even though the
Masters are all weak to certain attacks, Metal Man’s metal blade attack is kind
of overpowered, and without a doubt the most effective weapon in the game.
Another neat addition in this game are the three travel abilities you pick up as
you progress in the game which create bouncing or hovering platforms, and
even a rocket sled to help you past tricky platforms. This evolved into Rush the
robot dog which appeared in later games, but that’s for another review.
Making this go around much more manageable than its predecessor, this game
introduced the password feature and the Energy tanks, two features which the
series is known for. Also the standard difficulty setting of the Japanese version
is what we call the “difficult” setting on the US version. Enemies take more
damage from Mega Man’s attacks in this “normal” setting, making things even
more approachable for a new player, I didn’t get my NES until December of
1988, so platform games were all new to me at that point.
From what little I’ve seen of the original Mega Man, it just seems kind of dull
when it comes to the visual design. Mega Man 2 was a big improvement, the
enemies and stages have a lot more personality and way more interesting to
look at. The color schemes background detail are so unique and have great
variety to them.
One thing I know I’ve mentioned many, many times over is the music. While
Manami Matsumae, who is one of my favorite game composers did the first
Mega Man game, it was Takashi Tateishi who did most of the composition and
arrangement in this game, and he did some amazing work here. I’ve always felt
that the Flash Man stage music was simply infectious and has ben ingrained
into my brain for the past 26 years. The rest of the music is just as good.
As many of you know, Mega Man went on from this to become one of the
biggest franchises in video games, I think only Mario has more games as a whole
to his credit. None of it would have happened it if wasn’t for Mega Man 2.
Inafune-san himself said so. Capcom could have just as easily swept our
android hero under the rug and the gaming world would have been a completely
different place,
If you’ve never played any Mega Man games, this is probably one of the best
places to start. Especially if its the classic series that you want to tackle. It’s
a widely available game, found on many downloadable services, mobile phones,
Virtual Console, you name it. There was also a compilation of the classic Mega
Man games to the GameCube, PS2 and original Xbox. I’ve played the PS2
version, and I wasn’t a big fan of the arranged music and the controls seemed a
little off. Regardless, if you’re into classic platform games, this is one of the
essentials.
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